2018 China's Mobile Esports Industry Report

Source:iResearchJanuary 03,20191:40 PM Overview Influenced by the policies, the growth of market revenue slowed down in 2018. But the overall market revenue reached 45.6 billion yuan thanks to the cultivation of 
users’ paying habit by head games, and the penetration of segmented user groups. 
Contents

Table of Contents of The Full Report (48 Pages)

1 Overview of the Mobile Esports Industry
1.1 Development Stages and Events of the Mobile Esports Industry in China
1.2 Revenue of China’s Mobile Esports Market
1.3 The Scale and Characteristics of Chinese Mobile Esports Game Players
1.4 China’s Mobile Esports Industry Chain
1.5 China’s Mobile Esports Industry Chain

2 Trends of Mobile Esports Industry
2.1 The Overall Development Trends of China’s Mobile Esports Industry
2.2 Regulations in China’s Mobile Esports Industry
2.3 Development Trend of Products
2.4 Development Trends of Products
2.5 Development Trends of Competitions
2.6 Development Trends of Competitions
2.7 Development Trends of Competitions
2.8 Development Trends of Competitions
2.9 Development Trends of Competitions
2.10 Development Trends of Content Providers
2.11 Development Trends of Mobile Esports Ecology
2.12 Development Trends of Mobile Esports Derivative Industry
2.13 Users’ Habits When Watching Short Videos
2.14 Users’ Behavior When Watching Short Videos

3 Case Study of Mobile Esports Companies
3.1 Development Trends of Game Companies
3.2 Case Study of Mobile Esports Companies
3.3 Case Study of Mobile Esports Companies
3.4 Case Study of Mobile Esports Platform Companies
3.5 Case Study of Mobile Esports Companies
3.6 Case Study of Short Video MCN Agencies

4 Characteristics of Mobile Esports Game Users
4.1 Development Trends of Users
4.2 Users’ Acceptance of Mobile Esports Games
4.3 Mobile Esports Games
4.4 Users’ Basic Behavior When Playing Mobile Esports Games
4.5 Users’ Basic Habits When Playing Mobile Esports Games
4.6 Users' Payment and Self-evaluation
4.7 Attention Paid by Users to Game Derivative Content
4.8 Mobile Esports Competitions
4.9 Users’ Involvement in Mobile Esports Competitions
4.10 Users’ Involvement in Mobile Esports Competitions
4.11 Users’ Attention Paid to Mobile Esports Competitions
4.12 Users’ Attention Paid to Mobile Esports Competitions

Related Reports
Close
Top Reports
Contact
Beijing Office
3/F, Tower B, Guanghualu SOHO II, No. 9 Guanghua Road, Chaoyang District, Beijing, 100020 Phone: +86 18610937103
Services Related:insights.list@iresearch.com.cn Media Interview: press.list@iresearch.com.cn